All the values in the game have been balanced. So now, for example you don’t have to mine material for 5 min just to build one building anymore. Also made some refactoring of the code which is hard to explain in a blog post, but it has to be done and it will make my game development easier due to the code will be easier to navigate. 🙂
But most of this week have been to plan the future. My “vacation” from my regular work will end the 29:th of february. Therefore I been thinking a lot of how I should do with everything. Hopefully I will have a better post of how the future of my game and game development will look like next week.